Wednesday, 29 October 2014

TYRANID FORGOTTEN FLEETS: KROMLOK DANGLER

Kromlok Dangler


PtsWSBSSTWIALdSv
Kromlok Dangler375-44161106+

The Kromlok Dangler is an exceptionally dangerous Tyranid variant found only in the mountainous regions of the planet for which it was named. Hiding in the craggy peaks by day, this swift beast uses its exceptional vision to hunt after the sun has set. In complete silence, the terrifying beast swoops down on its prey, skewering it with the barb extending from its torso. Quite often, if the victim is small enough, the Kromlok Dangler can use its momentum to lift the prey up into the air and home to feed its young. Not many Kromlok Danglers have been brought down, so it is difficult to estimate how large they can actually get. The largest specimen subdued to date measured 5 metres and is estimated to have had an in-flight carrying capacity of approximately 65 kg. As men much larger have gone missing on Kromlok, one can only assume that much larger Danglers prowl the mountains of Kromlok.

Kromlok Dangler
SIZELOCOMOTION
Medium – 9 pts.Winged – 10 pts.
ATTRIBUTESABILITIES
Predator – 2 pts.
Quick Reflexes (x2) – 2 pt.
Deadly Attack – 6 pts.
Hit and Run – 8 pts.
Assembly – Ken: This is a pretty basic conversion if you know how to use the pin vice. These wings won't stay on without a wire holding them. Trust me! I filed the metal above the Terradon wing holes so that it was flat to create a good surface for gluing. After pinning the wings, the rest was easy. I glued and inserted the Tyranid arms into the readily available wing holes and then began working on the dangling barb. I cut a sizeable piece off of the dragon tail and filed it to fit nicely onto the chest of the Terradon. I pinned this bit as well, although it might have stayed attached if I kept it steady long enough. The last thing I did was chop off the Terradon's head and add a replacement from the new Genestealer sprue.

LIST OF BITS USED

ComponentPart Code
Terradon Head 3 (classic)(Part code: 9947020801809)
Terradon Tail 3 (classic)(Part code: 9947020801810)
Tyranid Gargoyle Wings(Part code: 9947010603005)
Galrauch Tail(Part code: 9947020114107)
Genestealer Sprue(Part code: 99380106009)
Large Flying Stem(Part code: 99379999013)
40-mm Round Base(Part code: 99379999023)

Kromlok Dangler

TYRANID FORGOTTEN FLEETS: ARENEA STALKER

Arenea Stalker


PtsWSBSSTWIALdSv
Arenea Stalker555-44261105+

Asteroids are common throughout the Imperium, though only a few contain enough resources to justify a mining expedition. The Adeptus Mechanicus ran across one such rock drifting between systems in the Mordant Zone. Cataloged as TK421, the Techpriests deemed this asteroid worthy of exploitation and later sent a mining barge to process it. The operation began as normal, with the lowly Tech Adepts guiding their near-mindless servitors in the creation of a network of tunnels connecting the various ore deposits. Once the tunnels were done, though, things began going awry. First, a few servitors failed to return to the maintenance bay on schedule. Then more than 20 went missing. Perplexed, the Tech Adepts ventured into the lattice of tunnels to find their servitors. Soon they had followed the missing servitors' preprogrammed paths until their end, where the Tech Adepts found webbing drifting in the zero-gravity corridor. Only their recording servo-skull returned to the docked barge to show what the Tech Adepts had discovered.

Arenea Stalker
SIZELOCOMOTION
Medium – 9 pts.Quadrupedal – 7 pts.
ATTRIBUTESABILITIES
Predator – 2 pts.
Armoured – 2 pts.
Resilient – 10 pts.
Quick Reflexes (x2) – 2 pts.
Deadly Attack – 6 pts.
Hit and Run – 8 pts.
Entangle – 5 pts.
Vampirism – 4 pts.
Assembly – Bryan: Spiders are creepy and so are Tyranids, which makes them a perfect combination. I used the new Tyrant Guard for the main body of this zero-G arachnid. It already has six slots for appendages, so I just glued in six of the classic Hormagaunt Rear Claws. The final two legs I attached at the waist with superglue. Once that dried, I covered the joint with Green Stuff and voila: big bad bug.

LIST OF BITS USED

ComponentPart Code
Tyrant Guard Body(Part code: 9947010604201)
Hormagaunt Rear Claws (x4) (classic)(Part code: 9947010600606)
60-mm Round Base(Part code: 99379999031)

Arenea Stalker

TYRANID FORGOTTEN FLEETS: DEBILITHRAX

Dibilithrax


PtsWSBSSTWIALdSv
Debilithrax435-45161105+

The Debilithrax was discovered on the desert world of Erakeen by a Tallarn Raider patrol – only one of the Guardsmen returned to tell the tale to his regimental HQ. The patrol had set up their hygrotents in the shadow of a rocky outcropping for the midday heat and posted guards. The sleeping Tallarns only warning was the soft thud of the guards' venom-filled corpses as they struck the sand. Rolling out of the their tents with lasguns at the ready, the Tallarn confronted only the empty desert. Worse, the bodies of their comrades could not be found – only two craters remained in the sand. Clearly rattled, the Tallarn wanted to break camp, but they couldn't risk the moisture loss of moving at noontime. Instead, the Guardsmen took up defensive positions in their tents to wait out the sun. Soon, a rustle. Then, a strangled gurgle followed by the swish of sand. The surviving Tallarn couldn't stand it anymore and broke out of his tent – only to see the last of his neighbours' tents disappear beneath the sand in a scrabble of translucent tan claws. Shouldering his lasgun, the last Tallarn ran for his life.

Dibilithrax
SIZELOCOMOTION
Medium – 9 pts.Quadrupedal – 7 pts.
ATTRIBUTESABILITIES
Predator – 2 pts.
Quick Reflexes (x2) – 2 pts.
Tough – 3 pts.
Armoured – 2 pts.
Burrowing – 5 pts.
Deadly Attack – 6 pts.
Poison – 5 pts.
Whip-like Appendage – 2 pts.
Assembly – Bryan: Obviously, my inspiration for this conversion was the nimble and oft-lethal scorpion. I've had to squish a few in the past, and I can tell you that they are fast, tough, sneaky, and mean. I used the Tyranid Warrior body and arced the tail up more than normal to get my scorpion tail. Next, I added eight Hormagaunt arms to look like legs. Six of them could fit in the Warrior body sockets, but I had to shave down the ends of the other two and glue them in at the waist joint of the body. I covered up this sloppy connection with Green Stuff. The head is just a classic Lictor head pinned in place and given a Green Stuff neck. For the tail barbs, I just used the flesh hooks from the Warrior sprue and blended them into the tail with a little more Green Stuff.

LIST OF BITS USED

ComponentPart Code
Warrior Body & Hooks (from sprue)(Part Code: 99380106005)
Hormagaunt Arms (x8) (from sprue)(Part Code: 99380106001)
Lictor Head (classic)(Part Code: 9947010600303)
60-mm Round Base(Part Code: 99379999031)

Dibilithrax

TYRANID FORGOTTEN FLEETS: COLOSSUS (1)

Xenos of Hive Fleet Colossus


PtsWSBSSTWIALdSv
Colossus434345241106+

The centaur-like creatures aboard the large nomadic fleets dubbed "Hive Fleet Colossus" bore many similarities to other Tyranid hive fleets, but they had obviously encountered unique environs and thus evolved differently. Chief among these strange traits were their ability to make use of normal Tyranid weapon-symbiotes (although it seems that the process of equipping themselves with these bio-armaments is quite painful), and the unique talent of communicating telepathically with other organisms. Although the Colossi claimed to be slaves escaping some unnamed oppressor, these aliens turned on Imperial forces. Thus began the xenocidal 50-year Zorastra-Attila wars that ended with the destruction of the entire Hive Fleet Colossus.

Assembly – Tim: Overall, I wanted something very alien looking, but not too obviously Tyranid. The conversion was very simple – I made the lower half from a regular Dragon Ogre. For the top half, I used almost all of Krashrak the Stalker from the Inquisitor range, after trimming the bottom of his torso a bit.
Colossus
SIZELOCOMOTION
Medium – 9 pts.Quadrupedal – 7 pts.
ATTRIBUTESABILITIES
Resilient – 10 pts.
Tough – 3 pts.
*Telepathic attack.
Disorienting Attack – 4 pts. *
Ranged Attack (Str.) – 3 pts.
Rushing Attack – 7 pts.
I cut off his right hand at the end of the forearm guard and fitted the Kroot Mercenary gun as it had a nice semi-organic appearance. I used Green Stuff to blend parts as needed, and the two shoulder blades gave the final conversion an almost-Tyranid appearance.

LIST OF BITS USED

ComponentPart Code
Dragon Ogre Body 2(Part code: 9947020100510)
Dragon Ogre Claw 2(Part code: 9947020100511)
Dragon Ogre Leg 2(Part code: 9947020100515)
Krashrak Torso(Part code: 9947139902203)
Krashrak Right Arm(Part code: 9947139902202)
Krashrak Left Arm(Part code: 9947139902204)
Krashrak Spiked Blades (x2)(Part code: 9947139902208)
Kroot Mercenary Right Arm(Part code: 9947139903602)
40-mm Round Base(Part code: 99379999023)

Colossus