Wednesday, 29 October 2014

TYRANID FORGOTTEN FLEETS: HORROR OF ICTHIAM

Horror of Icthiam


PtsWSBSSTWIALdSv
Horror of Icthiam414345242105+

It appears that this xenos-creature may be a descendant of the Tyranid monstrosity known as the Zoanthrope. While separated from a host, the Horror of Icthiam is weak – barely able to move under its own volition. However, it can call telepathically to weak-willed persons and convince the soon-to-be slave that it's in his or her best interests to work together. Once joined, the Horror's power grows significantly. It feeds on the host's psychic energy, redirecting it in blasts of mental power while augmenting the slave's strength when it deems necessary.
Assembly – Rick: I assembled a Cadian Sergeant (from the Imperial Guard Cadian Shock Troop plastics) as the Horror's host creature, but any humanoid model would work just fine for this conversion. I built the helpless host as normal and gave it a helmet-less head to better illustrate the connection between the victim and its new master. Then, I pinned the creature's long tendril or stalk (from the Carnifex's barbed strangler) to the back of the Guardsmen's skull with a short length of paper clip and a drop of superglue. I cut away the Termagant's lower jaw from the head and glued the remaining head to the "top" of a trimmed down barbed strangler bag. Then, I pinned the bag to the top of the stalk and I used Green Stuff to fill in gaps and create surface details.
Horror of Icthiam
SIZELOCOMOTION
Medium – 9 pts.Bipedal – 0 pts. *
ATTRIBUTESABILITIES
Armoured – 2 pts. **
Extra Attack – 4 pts.†
Resilient – 10 pts.
Tough – 3 pts.‡
Enhanced Senses – 3 pts.
Fearful Presence – 2 pts.
Mind Control – 5 pts.
Ranged Attack (Str.) – 3 pts.
Horizontal Rule
* Technically, this creature moves via psychic levitation when separated from a host creature.
** Host IG's flak armor.
† The host, an IG Sergeant in this case.
‡ The Horror deletes the host's inborn instinct for self-preservation.

LIST OF BITS USED

ComponentPart Code
Cadian Shock Troops Sprue(Part code: 99380105002)
Tyranid Termagant Head(Part code: 99380106002)
Tyranid Carnifex Barbed Strangler(Part code: 99380106010)
25-mm Round Base(Part code: 99379999009)

Horror of Icthiam

TYRANID FORGOTTEN FLEETS: SHELLED SLASHER

Shelled Slasher


PtsWSBSSTWIALdSv
Shelled Slasher594-44254104+

Shelled Slashers are a deadly, burrowing xenos native to the arid planet Drisdan III. This rocky sphere lies within the projected path of Hive Fleet Leviathan – a massive Tyranid assault that is attacking Imperial space from beneath the galactic plane. Slashers are possibly a Tyranid seed-creature that, due to solar winds or cosmic debris, has found its way to this desert planet from the main hive fleet.
Like most Tyranid species, the so-called Shelled Slasher has adapted to a harsh planet and created much pain among settlers and mining folk. Its heavily armoured body can resist the punishment of the sandstorms as well as most conventional weapons. When it pulls nearly 90% of its body under its shell, it becomes particularly difficult to eliminate. Its hard carapace closely resembles the shells of the Sandcrabs that prowl the desert sands which makes identification difficult, especially when the Slasher is partially buried. The creature is devastating on the offensive, exploding from the ground in spray of stone and sand while rushing its prey in a flurry of razor-sharp talons and vicious head-butts.

Shelled Slasher
SIZELOCOMOTION
Medium – 9 pts.Bipedal – 0 pts.
ATTRIBUTESABILITIES
Extra Attack (x3) – 12 pts.
Heavily Armoured – 5 pts.
Quick Reflexes – 1 pts.
Resilient – 10 pts.
Burrowing – 5 pts.
Defensive Maneuver – 3 pts.
Razor-sharp Claws – 7 pts.
Rushing Attack – 7 pts.
Assembly – First, Rick assembled a Tyranid Warrior chest and back sections. Once the plastic glue was completely hardened, a bit of Green Stuff was pressed onto the front (now the interior of the creature) of the Warrior chest and Carnifex carapace was pressed onto the putty. Rick then used a sculpting tool to push and shape the putty to look as though they were taut tendons and muscle. Once this putty had dried, he shaved down the horn on a Hormaguant head and glued it into place. Then Warrior scything talons went on first for the front legs, followed by the smaller Hormagaunt talons – one set facing forward and the rear legs facing in the reverse. A Carnifex extended carapace horn was shaved down and glued to the creature's head. Finally, he puttied a pebble in place to support the spindly legs and give the model a bit more strength.

LIST OF BITS USED

ComponentPart Code
Carnifex Sprue B (Carapace)Not sold individually - Carnifex Boxed Set
Carnifex Sprue A (Horn)(Part code: 99380106010)
Tyranid Warrior Sprue(Part code: 99380106005)
Tyranid Hormagaunt Sprue(Part code: 99380106001)
40-mm Round Base(Part code: 99379999023)

Shelled Slasher

TYRANID FORGOTTEN FLEETS: COLOSSUS

Xenos of Hive Fleet Colossus


PtsWSBSSTWIALdSv
Colossus805366242105+

The centaur-like creatures aboard the large nomadic fleets dubbed "Hive Fleet Colossus" bore many similarities to other Tyranid hive fleets, but they had obviously encountered unique environs and thus evolved differently. Chief among these strange traits were their ability to make use of normal Tyranid weapon-symbiotes (although it seems that the process of equipping themselves with these bio-armaments is quite painful), and the unique talent of communicating telepathically with other organisms. Although the Colossi claimed to be slaves escaping some unnamed oppressor, these aliens turned on Imperial forces. Thus began the xenocidal 50-year Zorastra-Attila wars that ended with the destruction of the entire Hive Fleet Colossus.

Special Note – If you and your opponent concur, you can try equipping your Colossi with actual Tyranid weapon-symbiotes. Barbed stranglers could cost 10 points, while boneswords and fleshborers might cost 8 and 4 points respectively. That way, you can use the rules for these weapons straight from Codex: Tyranids. Just remove the Ranged Attack (and the points associated with it) under the Abilities section to the right.

Colossus
SIZELOCOMOTION
Large – 15 pts.Quadrupedal – 10 pts.
ATTRIBUTESABILITIES
Armoured – 5 pts. *
Extra Attack – 5 pts.
Predator – 4 pts.
Resilient – 15 pts.
Strong – 6 pts.
Tough – 6 pts.
Disorienting Attack – 4 pts. **
Ranged Attack (Str.) – 3 pts.
Rushing Attack – 7 pts.
Horizontal Rule
* Bony plates and scales.
** Telepathic attack.
Assembly – For both of these conversions, Rick combined a Dark Elf Cold One with an Ogre torso (cut just below the belt) and a large amount of Green Stuff around the waist to bulk out this missing section of the critter. He added onto this basic form, including those bits from a Tyranid Warrior for the back plate and organic stomach armour, Genestealer clawed hands for the front legs of the Colossus, along with the Bonesword of the Hive Tyrant and the Carnifex's barbed strangler. Rick scavenged small plates, spines, and a Gaunt's fleshborer from Tyranid sprues. He took the helmeted heads from Ogre Ironguts, shaved down hard edges and rivets, and added chitin plates for mouth plates.
Rick created small scales to detail the bulked-out mid-section by rolling out a very thin piece of Green Stuff on a wet plastic bag. Once the putty had dried, he removed it from the plastic and cut it into small, randomly shaped pieces that he then applied with a small drop of superglue. Rick also made the straps and buckles from Green Stuff along with any tubes and bionics. He took any extra "techie" bitz from the Tau Battlesuit sprue (cut-down weapons) as well as the Kroot sprue for one of the conversions.

LIST OF BITS USED

ComponentPart Code
Ogre Bull Sprue (x2)(Part code: 99380213005)
Ogre Ironguts Sprue(Part code: 99380213004)
Cold One Sprue (x2)(Part code: 99380212002)
Genestealer Sprue(Part code: 99380106009)
Carnifex Sprue(Part code: 99380106010)
Tyranid Warrior Sprue (x2)(Part code: 99380106005)
Tyranid Biomorph Sprue (x4)(Part code: 99380106003)
Tyranid Termagant Sprue(Part code: 99380106002)
Tau Battlesuit Sprue(Part code: 99390113002)
Kroot Carnivore Sprue(Part code: 99380114001)
Hive Tyrant Bonesword(Part code: 9947010604001)
60-mm Round Base (x2)(Part code: 99379999031)

(This list includes the number of sprues and metal components needed for both Colossus conversions. Those items without a number indicate a single sprue or bit.)


Colossus
Colossus
Horizontal Rule
Colossus
Colossus